Unity C# → Web Port

Inventory & Save System

Interactive demo of the same systems from the Unity project: InventoryManager, SaveSystem, SavedRespanw, and settings persistence. Data is saved to localStorage — refresh the page to verify it persists.

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Inventory

0

Empty. Pick up an item.

Player State

0
0
Health100/100
Dead enemies tracked: 0

Settings

Music Volume80%
SFX Volume60%
Shadow QualityMed
Fullscreen
// Debug.Log
// no events yet — interact above

This is a JavaScript re-implementation of the original Unity C# scripts (InventoryManager, SaveSystem, SavedRespanw, ScoreManager) so the persistence model can be explored in the browser.